InviteReceived
Introduction
Backend Name:
invite_receivedDescription: The player received an invite to a set of users
Event Type:
SocialPriority:
P3
Parameters
| Name | Type | Select | Backend name | Description |
|---|---|---|---|---|
| additionalData | Dictionary |
Optional | additional_data | Any additional information |
| inviteType | string | Optional | invite_type | inviteType is the system used to drive the invite |
| isInviteAccepted | bool | Optional | is_invite_accepted | Has the invite been accepted |
| senderID | string | Required | sender_id | The sender ID |
| uniqueTracking | string | Optional | unique_tracking | This is used to match a Sent event with corresponding Received event. |
Code example
LionAnalytics.InviteReceived("R579HJ", "R579HJ+X589TY", "MatchInvite", true);